''This article forms a section of the FritzBot ET waypointing tutorial.''

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==Using Func_fakebrushes as added barriers==

 See wiki article [[Fritzbot_Fake_Brushes]]

==Buttons and levers== 

 See wiki article [[FritzBot_Buttons_And_Levers]]

==Teleport Pads and Gates==

 For examples see darji2 waypoints by enigma1, and ae_sniper_night waypoints by TomTom.

==Jump Pads and Human Cannon Balls==

 For examples see northpole, and goldendunk waypoints by TomTom.

==Standard Vehicles==

 First see wiki article [[Creating_a_fake_toi]]

===Trucks===

Invulnerable trucks (e.g. supplydepot) not fully supported (i.e. attacking bots still try to damage truck).  For examples of damageable vehicles see goldrush, v1rocket_b2 waypoints etc.

===Tanks===

 See goldrush, fueldump for example waypoints.

===Tugs or Trains===

Not fully supported (i.e. as in railgun).  See __Bridges__ waypoint by the bindlestiff for an example of a simple one-way train.

==Non-Objective script_movers==

===Trams and cable cars===

 For examples see northpole, and eagles_2way_b3 waypoints by TomTom.

===Gliders===

 For examples see glider (3.0.2) waypoints by TomTom.

===Elevators===

 For examples see darji2 waypoints by enigma1, tournementdm2 and the_port_b1 waypoints by TomTom.
